master-page:Unknown-Page master-date:Unknown-Date ##acl Project/AdminGroup:admin,read,write,delete,revert Project/ReadWriteGroup:read,write Project/ReadGroup:read #format wiki #language en = Free and Open Source Gaming Network = == Summary == During a conversation on IRC Brainstormed an idea to create a gaming network to connect players and developers, distribute games and content, and provide a central point for which to market FLOSS games. This is also planed to me a way to monetize FLOSS games to generate income for developers and content creaters to promote completion of projects. The Platform Should Include: 1. A game lobby server that provides a rankings, achievements, and friend directories for players to use for all games connected to the network. a. Examples and pre-existing projects... i. XMPP i. A [[http://libre.fm/|Libre.fm]] style system i. [[http://apps.sourceforge.net/mediawiki/glou/index.php?title=Main_Page|The Glou Project]] (Based on MXPP) 1. A central platform to download games and content. a. Examples and pre-existing projects... i. [[http://en.djl-linux.org/|DJL]] (Based on Python) i. [[http://dustfs.zekjur.net/doc/|DustFS]] a. Game engines that provide possible integration i. [[dev.ryzom.com/projects/nel|the NeL Project]] 1. User-generated content (Allow users to share in the game's success). a. Examples and pre-existing projects... i. 1. Advertising on Official Forums/Wikis/Clients The Platform May Include: 1. A micropayment type system for user-developed content that is well integrated into the client. a. Examples and pre-existing projects... i. [[http://www.whirled.com/|Whirled.com]] 1. A subscription based model to pay for servers and other infrastructure as well as pay the developers of FLOSS Games.