## page was renamed from Artwork/KyudoGuidelines/Pieces <> ||<>|| Todo: * Develop specifications for each part of a theme, from windows down to a per widget level. * List what each widget needs to get across about itself. Continue with the how. * Describe relationships between widgets (example: a group of radio buttons and a combo-box both stand for a selection of one item out of a list) === Panels === * Panels need to be clearly separated from the background and windows. However, they are related to menu and tool bars and this can be shown. * For a top panel, it must be clearly distinct from a window titlebar. === Windows === * Clearly separate the window area from the surrounding and other windows * Show the availability or unavailability of means of manipulation, for closing, minimizing, maximizing, moving and resizing. * Indicate which window has focus * Indicate if a window can be resized or not === Non-Interactive Widgets === Non-interactive widgets have to make it clear that they are not click- or drag-able. Especially progressbars have to be clearly distinct from scrollbars and sliders. * Labels * Frames * Separators * Progress bars === Interactive Widgets === * Offer a target area. * Give a hint at possible interaction. Can the widget be clicked on and/or dragged? This possibilities should always be shown in the same or similar fashion. * Ideally indicate if the pointer is in the target area before an action is taken (prelight). * Visually respond to an action like clicking or dragging. * Indicate whether the widget has input focus (note the separated keyboard and enter-key focus in dialogs). * Command Buttons. There is a special case of focus-handling in dialogs: The Default button of the dialog (for example "Open" in the "Open File" dialog) will receive Enter-key events, even if the general keyboard focus is on another widget that doesn't react to Enter itself. * Toggle Buttons * Check Boxes * Radio Buttons * Menubars * Toolbars ==== Notebook ==== A notebook needs to communicate that it allows to make one of several areas visible, while all of these areas and the options offered on them persist. * Expanders * Scrollbars ==== Comboboxes ==== A combobox allows to select always one item from a list and is therein like a group of radio buttons. * Combobox Entries * Text Entries * Spin Buttons * Sliders * List Views * Icon Views * Tree Views